Use case

Proxies for Minecraft: server proxies like Velocity, and the rules for players

A Minecraft proxy usually means a server proxy such as Velocity. How it links servers and stays secure, and what Mojang and big servers say about players.

HProxy Team··Updated September 28, 2026·4 min read
HProxy.Use case

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Searches for a Minecraft proxy mean two different things. Server owners want a proxy server such as Velocity to link several servers into one network. Players want to route their own connection through a proxy. This page covers both from the Velocity documentation, the Minecraft EULA and the rules of one of the largest servers. The short answer: a server proxy is a normal part of running a network, and a player proxy does not get around server rules.

Running a server proxy: Velocity

Velocity describes itself as "the ridiculously scalable, flexible Minecraft proxy". Players connect to the proxy, and the proxy passes each of them to one of your servers. By default, Velocity listens on all addresses of the machine, on port 25565.

The setup follows a pattern. You list your servers in velocity.toml, each with a name and an address, and a "try" list names the server a player joins first. Then you set online mode to false on every backend server, so that only the proxy checks player accounts. Velocity checks them with Mojang by default.

The docs warn that this bare setup is not finished. Players "will lack skins, proper UUIDs, and all connections will appear to come from the proxy", and the setup is "dangerously insecure". Two more steps close the gap: forwarding and security.

Player information forwarding

Velocity can forward the IP address, UUID and skin of each player to the backend server. It supports three formats, and you pick one:

formatwhat it addslimit
modern forwardinga MAC code against a fake proxyMinecraft 1.13 and newer
BungeeCord forwardingwide compatibilityno secret
BungeeGuardBungeeCord forwarding with a secret keyless ideal than modern

Modern forwarding "employs a MAC code to make it much more difficult to trick the server into impersonating your Velocity proxy". The backend and the proxy share a forwarding secret, which Velocity keeps in a file of its own.

Securing the backends

Offline mode is the risk. In the words of the docs, "someone could impersonate any player on your server. This is extremely dangerous". So only the proxy should be able to reach the backends. Velocity strongly recommends the firewall of the operating system for that. It adds that "Velocity modern forwarding is not a replacement for a firewall".

A few settings in velocity.toml also shape who gets in:

  • a minimum delay between connections from the same IP address, against floods;
  • a switch to receive HAProxy PROXY messages, for networks that run HAProxy in front of Velocity;
  • a check that kicks a player whose provider differs from the one Mojang saw at sign-in, which the docs call a weak protection;
  • a switch that keeps player IP addresses out of the logs.

Players on a network proxy

The Minecraft EULA does not mention proxies. It lets owners of Java Edition "modify it by adding modifications, tools, or plugins". Mojang also says it may "suspend or permanently ban anyone who violates these Community Standards or this EULA".

Servers write their own rules on top. Hypixel, one of the largest networks, lists "punishment evading" among the behavior it bans, next to macros and exploits. It also bans selling, trading or sharing accounts, and it says that evading a competitive game ban "falls under our rule against Unfair Advantages". So a proxy that gets around a server ban breaks the rules of the server, whatever it does for the address.

Two more notes for players. Some cheat tools also call themselves proxies, and server rules bar them as well. Whether a proxy can carry the game connection at all is a separate question: our test of free proxies for Minecraft measured it on thousands of addresses from our own list.

If you use proxies for other work

Nothing on this page routes a player past a server rule or a school or office block. If you work with proxies elsewhere, start with what a residential proxy is and what a SOCKS5 proxy is. On Linux, our proxychains guide shows how any tool takes a proxy. Our free proxy list and proxy checker cost nothing.

We sell residential, ISP and mobile proxies. Residential traffic starts at $0.44/GB, and every plan is on our pricing page.

The limits of this page

We did not run a Minecraft client or join a server, so this page does not say which ports the game uses beyond the Velocity default. It does not say whether the client honours the proxy settings of Java itself. Every server decides how it treats players on proxies; Hypixel stands here as one large example. This page is due for a check by 28 December 2026.

Sources

We read every source below on 27 September 2026.

More pages in this series: proxies for Roblox and proxies for Steam.

Frequently asked questions

What is a Minecraft proxy server?
Usually a server proxy such as Velocity: software that sits in front of your Minecraft servers, takes the player connections and passes each player to a server. Velocity calls itself the ridiculously scalable, flexible Minecraft proxy.
Is a Velocity setup secure?
Only when you finish it. The backend servers run in offline mode, which means anyone who reaches them could pose as any player. The Velocity docs ask you to set up player information forwarding and to let only the proxy reach the backends, with a firewall as the main protection.
What is player information forwarding?
The way Velocity passes the IP address, UUID and skin of each player to the backend. There are three formats: modern forwarding with a MAC code for Minecraft 1.13 and newer, BungeeCord legacy forwarding, and BungeeGuard, which adds a secret key.
Can I use a proxy to get around a Minecraft server ban?
No. Large servers write this into their rules: Hypixel lists punishment evading among the behavior it bans, and counts evading a competitive ban as an unfair advantage.
Does Mojang allow proxies?
The Minecraft EULA does not mention proxies. It allows mods on Java Edition, and Mojang may suspend or ban anyone who breaks its standards or the EULA. Each server sets its own rules on top.

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