Use case

Proxies for Blizzard: the Battle.net account country, proxies and the rules

How the Battle.net account country works, what the Blizzard EULA says about proxies, connection tools, sharing and boosting, Global Play and the API limit.

HProxy Team··Updated September 27, 2026·6 min read
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Most people who reach this page want to change the country on a Battle.net account. Others hope a proxy will open another region or keep several accounts apart. This page checks those hopes against the Blizzard EULA and its support pages. The short answer: change the country the official way, with your real address, and leave the proxy out of it.

What the rules say about each job

jobwhat decides itwhat the Blizzard rules say
the country on your accountthe address you give Blizzardgive accurate and up to date personal information
playing with friends abroadthe gameuse Global Play where the game offers it
a proxy on your computeryour network settingssupport says to turn it off
routing the app or a game through a toolthe EULAno connections through tools Blizzard has not authorized
sharing or selling an accountthe EULAnot allowed, and transfers are not recognized
paid boostingthe EULAa prohibited commercial use
API callsyour OAuth client36,000 an hour, no scraping outside the APIs

Changing the country on a Battle.net account

Every Battle.net account belongs to a region. The EULA, last revised on 21 March 2024, calls it "the region associated with the Account that you have registered".

The same agreement says what Blizzard expects when you create or update the account. You must "provide Blizzard with accurate and up to date information that is personal to you, such as your name, address, phone number, and email address".

The change itself runs through the Blizzard support article Battle.net Account Country/Region Change. People also search for a self-service version of it. That article loads in the browser only. Its archive copies hold an empty page, so we could not read its steps from our server. Follow it on the Blizzard site.

If you have moved, that route with your new address is the honest one. A proxy that makes you look as if you live somewhere else works against the rule on accurate information. It also leaves your account out of step with the address Blizzard has on file.

Playing with friends in another region

Some Blizzard games have a feature for exactly this. The EULA calls it Global Play, which "allows you to play with players who are outside of the region associated with the Account that you have registered".

It has one condition. Blizzard copies some of your account data to its servers in the regions you choose. You agree to that when you use the feature. No proxy is involved.

What Blizzard says about proxies

People also search for Battle.net proxy settings. Blizzard support gives one answer, in two articles.

articlewhat it sayswhat to do
Disabling Proxy Settingsa proxy may cause connection, installation or patching issuesturn it off in the network settings of Windows or macOS
Disabling Proxy Settingsmalware can switch proxy settings on without you knowingif you never set a proxy, run an antivirus scan
Could Not Resolve the Address of Your Network Proxythe error means data cannot pass the proxydisable proxies that interfere with the login
Could Not Resolve the Address of Your Network Proxyon a school, hotel or office network, the proxy belongs to the networkask the network administrator to set it up properly

In the words of the first article: "Using a proxy may cause connection, installation, or patching issues". The live support site loads its articles by script, so we read both in archive copies from January and April 2025.

Connection tools, sharing and boosting

The EULA lists what it rules out, and several items touch the ways people use proxies with Blizzard games.

  • Connection tools. It bars "any connection using third-party programs or tools not expressly authorized by Blizzard". A tool that forces the app or a game through a proxy falls under that line.
  • Redirecting traffic. It bars anyone who would "intercept, emulate or redirect the communication protocols used by Blizzard in any way, for any purpose".
  • Sharing and selling. You "cannot share the Account or the Login Information with anyone", and "Blizzard does not recognize the transfer of Accounts".
  • Paid boosting. Among prohibited commercial uses, it names "account boosting or power-leveling, in exchange for payment".
  • Sanctions. The Platform may not be used "in contravention of applicable export control, economic sanctions, and import laws and regulations".

Some proxy sellers pitch a proxy as a way around restrictions tied to sanctions. The last line above is the answer to that pitch.

One technical note, because it comes up. Our Premium residential SOCKS5 lines can open a UDP relay, so carrying game traffic is not the limit. The limit is the EULA, and we do not show a setup that routes the app or a game.

For developers: the Battle.net API

Blizzard publishes game data through its developer APIs, and its API terms set the rules. Access runs through OAuth clients. The terms also say: "You are limited to thirty-six thousand (36,000) calls to the Blizzard Developer API per hour or such other limitation as Blizzard may deem appropriate".

The same terms forbid "data-mining, scraping, crawling" or other automated queries to Blizzard outside authorized API use. The limit belongs to the licensee, so more addresses do not add calls.

We sent requests without credentials from our own server on 27 September 2026. The token endpoint answered HTTP 401 with "An Authentication object was not found in the SecurityContext". Two game data endpoints answered HTTP 404 with an empty body. Without a token, the API returns nothing.

If you use proxies for other work

Nothing on this page routes a Blizzard game through a proxy, because Blizzard asks players to turn proxies off. For other work, where a proxy is allowed, start with what a residential proxy is and whether free proxies are safe. Our free proxy list and proxy checker cost nothing.

We sell residential, ISP and mobile proxies. Residential traffic starts at $0.44/GB, and a static ISP address costs $2.70/IP. Every plan is on our pricing page.

The limits of this page

We could not read the steps of the country change, because that article loads by script behind a bot check. The two proxy articles come from archive copies of January and April 2025. We did not log in to a Battle.net account or route any game traffic. This page is due for a check by 27 December 2026.

Sources

We read every source below on 27 September 2026.

More pages in this series: proxies for World of Warcraft, proxies for Overwatch, proxies for Diablo and proxies for Hearthstone.

Frequently asked questions

How do I change the country on my Battle.net account?
Through the Blizzard support article Battle.net Account Country/Region Change. It loads in the browser only, so we could not read its steps from our server. Follow it there, with the country you actually live in, since the EULA asks for accurate personal information, including your address.
Can a proxy change my Battle.net region?
It is the wrong tool. The EULA asks for accurate and up to date personal information when you create or update an account, including your address. Looking as if you live somewhere else works against that rule.
Can I play with friends in another region?
In some games, yes, through Global Play. The EULA describes it as a feature that allows you to play with players outside the region of your registered account, with your data copied to servers in the regions you pick.
Does Blizzard allow proxies?
Blizzard support says a proxy may cause connection, installation or patching issues and shows how to turn it off. The EULA also bars any connection through third-party programs or tools that Blizzard has not authorized.
Does a proxy raise the Battle.net API limit?
No. The API terms limit a licensee to 36,000 calls an hour, through OAuth clients, and forbid scraping or automated queries outside the APIs. The limit belongs to the licensee, not to an address.

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