Most people who reach this page want to change the country on a Battle.net account. Others hope a proxy will open another region or keep several accounts apart. This page checks those hopes against the Blizzard EULA and its support pages. The short answer: change the country the official way, with your real address, and leave the proxy out of it.
What the rules say about each job
| job | what decides it | what the Blizzard rules say |
|---|---|---|
| the country on your account | the address you give Blizzard | give accurate and up to date personal information |
| playing with friends abroad | the game | use Global Play where the game offers it |
| a proxy on your computer | your network settings | support says to turn it off |
| routing the app or a game through a tool | the EULA | no connections through tools Blizzard has not authorized |
| sharing or selling an account | the EULA | not allowed, and transfers are not recognized |
| paid boosting | the EULA | a prohibited commercial use |
| API calls | your OAuth client | 36,000 an hour, no scraping outside the APIs |
Changing the country on a Battle.net account
Every Battle.net account belongs to a region. The EULA, last revised on 21 March 2024, calls it "the region associated with the Account that you have registered".
The same agreement says what Blizzard expects when you create or update the account. You must "provide Blizzard with accurate and up to date information that is personal to you, such as your name, address, phone number, and email address".
The change itself runs through the Blizzard support article Battle.net Account Country/Region Change. People also search for a self-service version of it. That article loads in the browser only. Its archive copies hold an empty page, so we could not read its steps from our server. Follow it on the Blizzard site.
If you have moved, that route with your new address is the honest one. A proxy that makes you look as if you live somewhere else works against the rule on accurate information. It also leaves your account out of step with the address Blizzard has on file.
Playing with friends in another region
Some Blizzard games have a feature for exactly this. The EULA calls it Global Play, which "allows you to play with players who are outside of the region associated with the Account that you have registered".
It has one condition. Blizzard copies some of your account data to its servers in the regions you choose. You agree to that when you use the feature. No proxy is involved.
What Blizzard says about proxies
People also search for Battle.net proxy settings. Blizzard support gives one answer, in two articles.
| article | what it says | what to do |
|---|---|---|
| Disabling Proxy Settings | a proxy may cause connection, installation or patching issues | turn it off in the network settings of Windows or macOS |
| Disabling Proxy Settings | malware can switch proxy settings on without you knowing | if you never set a proxy, run an antivirus scan |
| Could Not Resolve the Address of Your Network Proxy | the error means data cannot pass the proxy | disable proxies that interfere with the login |
| Could Not Resolve the Address of Your Network Proxy | on a school, hotel or office network, the proxy belongs to the network | ask the network administrator to set it up properly |
In the words of the first article: "Using a proxy may cause connection, installation, or patching issues". The live support site loads its articles by script, so we read both in archive copies from January and April 2025.
Connection tools, sharing and boosting
The EULA lists what it rules out, and several items touch the ways people use proxies with Blizzard games.
- Connection tools. It bars "any connection using third-party programs or tools not expressly authorized by Blizzard". A tool that forces the app or a game through a proxy falls under that line.
- Redirecting traffic. It bars anyone who would "intercept, emulate or redirect the communication protocols used by Blizzard in any way, for any purpose".
- Sharing and selling. You "cannot share the Account or the Login Information with anyone", and "Blizzard does not recognize the transfer of Accounts".
- Paid boosting. Among prohibited commercial uses, it names "account boosting or power-leveling, in exchange for payment".
- Sanctions. The Platform may not be used "in contravention of applicable export control, economic sanctions, and import laws and regulations".
Some proxy sellers pitch a proxy as a way around restrictions tied to sanctions. The last line above is the answer to that pitch.
One technical note, because it comes up. Our Premium residential SOCKS5 lines can open a UDP relay, so carrying game traffic is not the limit. The limit is the EULA, and we do not show a setup that routes the app or a game.
For developers: the Battle.net API
Blizzard publishes game data through its developer APIs, and its API terms set the rules. Access runs through OAuth clients. The terms also say: "You are limited to thirty-six thousand (36,000) calls to the Blizzard Developer API per hour or such other limitation as Blizzard may deem appropriate".
The same terms forbid "data-mining, scraping, crawling" or other automated queries to Blizzard outside authorized API use. The limit belongs to the licensee, so more addresses do not add calls.
We sent requests without credentials from our own server on 27 September 2026. The token endpoint answered HTTP 401 with "An Authentication object was not found in the SecurityContext". Two game data endpoints answered HTTP 404 with an empty body. Without a token, the API returns nothing.
If you use proxies for other work
Nothing on this page routes a Blizzard game through a proxy, because Blizzard asks players to turn proxies off. For other work, where a proxy is allowed, start with what a residential proxy is and whether free proxies are safe. Our free proxy list and proxy checker cost nothing.
We sell residential, ISP and mobile proxies. Residential traffic starts at $0.44/GB, and a static ISP address costs $2.70/IP. Every plan is on our pricing page.
The limits of this page
We could not read the steps of the country change, because that article loads by script behind a bot check. The two proxy articles come from archive copies of January and April 2025. We did not log in to a Battle.net account or route any game traffic. This page is due for a check by 27 December 2026.
Sources
We read every source below on 27 September 2026.
- Blizzard, End User License Agreement, last revised 21 March 2024.
- Blizzard Support, Disabling Proxy Settings, read in an archive copy of 5 April 2025.
- Blizzard Support, Could Not Resolve the Address of Your Network Proxy, read in an archive copy of 30 January 2025.
- Blizzard Support, Battle.net Account Country/Region Change, linked but not readable from our server.
- Blizzard, Developer API Terms of Use, last updated 1 October 2019.
- Our requests to the Battle.net API from our own server, 27 September 2026.
More pages in this series: proxies for World of Warcraft, proxies for Overwatch, proxies for Diablo and proxies for Hearthstone.


