Most people who reach this page want to change the country or region of a Battle.net account. In Keyword Planner, read on October 22, 2026, "how to change battle.net region" averages 480 searches a month worldwide, against 10 for "blizzard proxy". Others hope a proxy will open another region or keep several accounts apart. This page checks those hopes against the Blizzard EULA and its support pages. The short answer: change the country the official way, with your real address, and leave the proxy out of it.
What the rules say about each job
Blizzard's rules, job by job
| job | what decides it | what the Blizzard rules say |
|---|---|---|
| The country on your account | the address you give Blizzard | give accurate and up to date personal information |
| Playing with friends abroad | the game | use Global Play where the game offers it |
| A proxy on your computer | your network settings | support says to turn it off |
| A VPN | your network settings | support calls it unsupported |
| Routing the app or a game through a tool | the EULA | no connections through tools Blizzard has not authorized |
| Sharing or selling an account | the EULA | not allowed, and transfers are not recognized |
| Paid boosting | the EULA | a prohibited commercial use |
| API calls | your OAuth client | 36,000 an hour, no scraping outside the APIs |
Blizzard's EULA (March 21, 2024), Developer API terms and support articles, read September 27 and October 13, 2026
Changing the country or region on a Battle.net account
Every Battle.net account belongs to a region. The EULA, last revised on March 21, 2024, calls it "the region associated with the Account that you have registered". The same agreement says what Blizzard expects when you create or update the account. You must "provide Blizzard with accurate and up to date information that is personal to you, such as your name, address, phone number, and email address".
The change runs through the support article Battle.net Account Country or Region Change, in its version 37 of September 11, 2026. A note in it says that region there means "the region in which you physically reside". The play region of a game account is a separate matter, covered in the next section. The article opens: "You can change the country or region on your Battle.net Account by using our self-service feature". If self-service cannot complete the change, Blizzard will "provide an option to submit valid identification so we can manually review your request".
The article sets these limits:
- Balance. The Battle.net Balance "must be low enough to qualify for a country or region change", and Customer Support "will not convert Battle.net Balance from one currency to another".
- Waiting period. Self-service "has a waiting period before it can be used again".
- China. "Accounts created outside China cannot be changed to China". A resident of China creates a new account in that region or contacts local support.
- Korea. An account linked to Nexon has to be unlinked first. A change to Korea "requires a Korean phone number verification" and runs through self-service only.
What a Battle.net country change keeps and resets
| On the account | After the change |
|---|---|
| Products | Unaffected |
| Payment methods | Reset; add them again |
| Battle.net Balance | May reset to zero |
| Terms | The new country's, from then on |
Blizzard Support, Battle.net Account Country or Region Change (article 7656, version 37 of September 11, 2026), read October 13, 2026
The article advises: "We recommend you spend your Battle.net Balance before changing your country or region". The terms of the new country apply "only to activities and purchases that occur after the country change".
If you have moved, that route with your new address is the honest one. A proxy that makes you look as if you live somewhere else works against the rule on accurate information. It also leaves your account out of step with the address Blizzard has on file.
Playing in another region
The play region belongs to each game. Some Blizzard games have Global Play. The EULA says it "allows you to play with players who are outside of the region associated with the Account that you have registered". It has one condition. Blizzard copies some of your account data to its servers in the regions you choose, and using the feature means you agree to that.
World of Warcraft keeps its regions apart. Blizzard support writes that "World of Warcraft accounts cannot be transferred between regions". One Battle.net account, though, "can have multiple World of Warcraft accounts in multiple regions at the same time". Progress stays where it was made: "Game progress is not shared across accounts and regions". To play in another region, "you must purchase a World of Warcraft license in the new region". Game codes "are locked to a specific region". Our page on proxies for World of Warcraft covers the rest.
Overwatch has no region to pick. Support says "Overwatch does not have an option to change or select servers as it is a global game". The game "detects the server with the best latency based from the group or player location". Our page on proxies for Overwatch has the details. None of these routes involves a proxy.
What Blizzard says about proxies and VPNs
People also search for Battle.net proxy settings. Blizzard support gives one answer, in three articles.
What Blizzard support says about proxies and VPNs
| article | what it says | what to do |
|---|---|---|
| Disabling Proxy Settings | a proxy may cause connection, installation or patching issues | turn it off in the network settings of Windows or macOS |
| Disabling Proxy Settings | malware can switch proxy settings on without you knowing | if you never set a proxy, run an antivirus scan |
| Could Not Resolve the Address of Your Network Proxy | the error means data cannot pass the proxy | disable proxies that interfere, and let Blizzard through the firewall |
| Could Not Resolve the Address of Your Network Proxy | on a school, hotel or office network, the proxy belongs to the network | ask the network's admin to check its proxy |
| Using a VPN for Gaming or Making a Purchase | using a VPN is unsupported | turning the VPN off may fix connection and payment issues |
Blizzard Support articles 23664, 34513 and 92940, read through the support site's article service on October 13, 2026
In the words of the first article: "Using a proxy may cause connection, installation, or patching issues". The VPN article, updated on October 8, 2026, reads in full: "Using a VPN is unsupported. If you are using a VPN and experience issues connecting or completing a purchase, disabling the VPN may help resolve technical and payment-related issues". We read all three through the support site's article service on October 13, 2026.
Connection tools, sharing and boosting
The EULA lists what it rules out, and several items touch the ways people use proxies with Blizzard games.
- Connection tools. It bars "any connection using third-party programs or tools not expressly authorized by Blizzard". Blizzard's article on third-party software points to the Anti-Cheating Agreement and adds that "Customer Support cannot confirm whether a particular software is allowed or not".
- Redirecting traffic. It bars anyone who would "intercept, emulate or redirect the communication protocols used by Blizzard in any way, for any purpose".
- Sharing and selling. You "cannot share the Account or the Login Information with anyone", and "Blizzard does not recognize the transfer of Accounts". The support article on giving an account to a friend says the same: "We don't recognize the transfer of accounts between individuals".
- Paid boosting. Among prohibited commercial uses, it names "account boosting or power-leveling, in exchange for payment".
- Sanctions. The Platform may not be used "in contravention of applicable export control, economic sanctions, and import laws and regulations".
Some proxy vendors pitch a proxy as a way around restrictions tied to sanctions. The last line above is the answer to that pitch.
One technical note, because it comes up. Our Premium residential SOCKS5 lines can open a UDP relay, so they could carry game traffic. The EULA rules that out, so we show no setup that routes the app or a game.
For developers: the Battle.net API
Blizzard publishes game data through its developer APIs, and its API terms set the rules. Access runs through OAuth clients. The terms also say: "You are limited to thirty-six thousand (36,000) calls to the Blizzard Developer API per hour or such other limitation as Blizzard may deem appropriate".
The same terms forbid "data-mining, scraping, crawling" or other automated queries to Blizzard outside authorized API use. The limit belongs to the licensee, so more addresses do not add calls.
We sent requests without credentials from our own server on September 27, 2026. The token endpoint answered HTTP 401 with "An Authentication object was not found in the SecurityContext". Two game data endpoints answered HTTP 404 with an empty body. Without a token, the API returns nothing.
If you use proxies for other work
This page routes no Blizzard game through a proxy, since Blizzard support tells players to turn proxies off and calls VPNs unsupported. Proxies fit web work, such as reading public pages or checking how your own site and prices look from another country. Our explainer on what a residential proxy is shows where the addresses come from. The page on whether free proxies are safe covers the risk of sending a login through a stranger's server. To try an address first, take one from the free proxy list or test your own in the proxy checker, both free.
We sell residential, ISP and mobile proxies. Residential traffic costs $0.50/GB for one GB, falling to $0.44/GB at 2,000 GB+. A static ISP address costs $2.70 per IP for a month, and the pricing page lists every plan.
The limits of this page
We read the support articles through the support site's article service on October 13, 2026. A day later the site sent every request from our server to the Battle.net login page, so these are the versions of that day. We did not try the self-service change, so we cannot say how low the balance must be or how long the waiting period lasts. We did not log in to a Battle.net account or route any game traffic. This page is due for a check by January 14, 2027.
Sources
We read the EULA, the API terms and the API itself on September 27, 2026, and the support articles on October 13, 2026.
- Blizzard, End User License Agreement, last revised March 21, 2024.
- Blizzard Support, Battle.net Account Country or Region Change, version 37 of September 11, 2026.
- Blizzard Support, Using a VPN for Gaming or Making a Purchase, updated October 8, 2026.
- Blizzard Support, Disabling Proxy Settings, updated February 6, 2026, and Could Not Resolve the Address of Your Network Proxy, updated October 8, 2026.
- Blizzard Support, Account Transfer to Friend and Is Third Party Software Allowed?, both updated October 8, 2026.
- Blizzard Support, Playing World of Warcraft in a Different Region and Transfer World of Warcraft to a Different Region, both updated October 8, 2026, and Play Overwatch in a Different Region, updated September 23, 2026.
- Blizzard, Developer API Terms of Use, last updated October 1, 2019.
- Our requests to the Battle.net API from our own server, September 27, 2026.
- Demand: Google Keyword Planner, worldwide, read October 14 and October 22, 2026, and Search Console figures for this page, June 15 to October 12, 2026.
More pages in this series: proxies for World of Warcraft, proxies for Overwatch, proxies for Diablo and proxies for Hearthstone.



