Free proxies for Valorant can open the Valorant website some of the time, and that is all. On 27 September 2026 we sent a dated sample of 100 working free proxies, drawn from every entry of our own list, to the official site. 19 loaded it, 74 timed out, and the site refused none. The game itself is another matter. Riot lists UDP ports for the VALORANT game client, and only about 1 in 20 working free SOCKS5 proxies on ordinary addresses carried a UDP packet in our test of 28 September.
This page covers both tests and what Riot says about proxies, bans and regions. It then shows how a free proxy puts your Riot account at risk, and where one is fine.
Do free proxies for Valorant actually work?
For the game, almost never. VALORANT Support lists the ports to open for port forwarding, and the first row reads "VALORANT Game Client", "UDP", "7000 - 8000". A proxy can only help with traffic it carries. HTTP proxies and SOCKS4 carry TCP only, and SOCKS5 is the one common kind with a UDP mode.
We tested that mode on 28 September 2026. We asked every working free SOCKS5 proxy on an ordinary address in our list, 425 of them, to carry one small UDP packet, and 22 did. Counting every entry of the list, random samples the day before found 2 of 200. The full test is on our page about free proxies for gaming.
Riot gives the same advice from its side. VALORANT Support asks: "Are you using a proxy or VPN? If so, try your connection without one. These can cause issues with your connection and should only be used if 100% necessary".
For the website, a free proxy works some of the time. The Valorant pages are ordinary HTTPS, the kind of traffic a working proxy can relay. That is what we measured.
We sent 100 free proxies to the Valorant website
We picked 100 entries at random from the whole working part of our free proxy list on 27 September 2026. That makes it a dated sample over every entry: our pool figures now leave out addresses that hold 20 or more working entries, and this sample did not. All of them had passed our HTTPS check. Through each one we asked for https://playvalorant.com/en-us/, with 20 seconds per request. A page counted as real only when it came from the servers of the site with HTTP 200. It also had to be the same page version or carry the Valorant title. Each proxy first fetched a test address of our own, which tells a dead proxy apart from a site that says no.
- 19 loaded the real page. Their median time was 8.4 seconds for one page.
- 74 timed out after 20 seconds, and 7 had no working connection. The Valorant site refused none.
- 2 of the 19 that worked are graded transparent by our checker. They pass the address of their user on to the site.

So in that sample a free proxy opened the Valorant website about one time in five, slowly. That fits a quick look at the news or the patch notes, and nothing that involves your account.
What Riot says about bans, proxies and regions
The Riot terms of service, last modified on 1 December 2024, do not mention proxies or VPNs at all. The support articles of Riot draw the lines instead.
- Game bans. The Penalties and Bans FAQ of VALORANT Support lists game bans that last from 7 days up to permanent. Riot says game bans "are reserved for repeat offenders who have ignored prior warnings and penalties".
- Hardware bans. Riot Support calls a hardware ID ban more serious than a normal account ban. One of the causes it names: "A player is flagged for using third-party tools (scripting or cheating)". On a banned machine, "any login attempt will result in a VAN 152 error code".
- Shared accounts. Riot Support says sharing accounts "violates our Terms of use" and "can even result in a permanent ban".
- Your region. Riot defines your Region of Residence as "the geographical area you live in". It "decides which shards you play on, which payment options you have available to you, and who you can play with".
None of these depends on the address you connect from. A new IP address does not lift a ban, and Riot says that "Reinstalling a game or deleting the responsible account won't remove an HWID ban". Riot Vanguard, its game security software, runs a client along with "a kernel mode driver" on the machine itself. Our page on proxies for Valorant covers how bans and regions work in more depth.
Your Riot account is worth protecting
A Riot account can hold years of ranked progress, skins and Valorant Points. A proxy is a server run by a stranger, in the middle of your traffic. It adds no encryption of its own. Riot serves its sites over HTTPS, so on a clean connection your password is encrypted in transit. A hostile proxy can still present a fake certificate and hope you click past the warning. A 2018 study of more than 107,000 listed open proxies found TLS man-in-the-middle attacks. In our test on 28 September 2026, 161 of the 268 free SOCKS5 proxies on ordinary addresses that finished a TLS handshake with our own site handed back a certificate that was not ours.
Never sign in to a Riot account through a free proxy. Some proxies also pass your address on: 2 of the 19 that loaded the Valorant website in our dated sample were transparent. The site at the other end saw the address of the person using them. Our guide to whether free proxies are safe covers the rest.
Where free proxies for Valorant are fine
Free proxies suit anonymous, throwaway, browser-only tasks. A dead proxy, or a watched one, costs you nothing there.
- Reading the Valorant website, its news or its patch notes.
- Checking whether a Valorant page loads from another country, without signing in.
- Learning how a proxy works in a browser, with a throwaway request.
None of these involve your login, your money or a match. The moment one of those enters the picture, a free proxy is the wrong tool.
| What you want to do | Free proxy? | Why |
|---|---|---|
| Play a match through it | No | The game client uses UDP, and about 1 in 20 free SOCKS5 proxies carried it. |
| Lower your ping | No | A proxy adds a stop, and Riot suggests trying without one. |
| Get around a ban | No | Riot describes bans of accounts and of hardware, and a new address changes neither. |
| Change your region | No | Riot sets the region by where you live. |
| Log in to your Riot account | No | A hostile proxy can try to read your login. |
| Read the Valorant website or patch notes | Sometimes | A web page with no login. 19 of 100 in our dated sample loaded it. |
Where a free proxy costs you
Anything you want to last is the wrong job for a free proxy. Most of the 100 in our dated sample timed out, and the ones that worked took seconds per page. For web work that has to keep running, a residential proxy is the better tool. Its address belongs to a home connection, and it stays up while you work. Ours start at $0.44/GB, pay as you go, and purchased traffic has no scheduled expiry date. No proxy of any kind lowers your ping in a match, lifts a ban or changes your Riot region.
Test any proxy before you use it
A free proxy that worked ten minutes ago may already be gone. Two things decide whether it is usable: whether it is alive, and where it actually exits. Paste any candidate into our free proxy checker, with no signup. It makes a real connection through the proxy and reports the exit address, country, latency and anonymity grade. From the command line, the same check is one request to our free checker API.
# Tests one proxy from our server: alive or dead, protocols, anonymity, latency, country
curl "https://hproxy.com/api/proxy-check?proxy=203.0.113.7:1080"
A SOCKS5 label tells you nothing about UDP, since only about 1 in 20 SOCKS5 proxies in our test carried it. The full method is in how to check if a proxy is working. It also shows how to spot a proxy that leaks your address in the headers.
The plain answer
Free proxies for Valorant have a small job. In our dated sample over every entry, 19 of 100 working free proxies loaded the Valorant website, slowly, and the site refused none of them. They cannot carry a match. The game client uses UDP, and only about 1 in 20 free SOCKS5 proxies carried a UDP packet. Riot asks players to try their connection without a proxy or VPN. Its bans follow accounts and hardware, and your region follows where you live. Keep free proxies to anonymous, browser-only looks at the website, and never sign in through one. For web tasks that can fail, start with our free proxy list, and check anything you find elsewhere with the proxy checker.
How we measured
The website test ran from our server in the United States on 27 September 2026 at 20:06 UTC. It used 100 working entries of our free pool, picked at random over every entry, a dated sample. It did not leave out addresses that held 20 or more working entries, as our pool figures now do. All had passed our HTTPS (CONNECT) check, and each request had 20 seconds. A page counted as real when it came from the Netlify servers of the site with HTTP 200 and carried the same page version or the Valorant title. The UDP figure comes from our SOCKS5 census on ordinary addresses at 16:04 UTC on 28 September. Its figure over every entry comes from random samples of the whole list between 18:00 and 18:09 UTC on 27 September. Both are described on our page about free proxies for gaming. The certificates come from one TLS handshake with our own site through every free SOCKS5 proxy on an ordinary address, from 18:28 to 18:35 UTC on 28 September. We store no proxy addresses from these tests, and every time is in UTC.
Sources
- VALORANT Support, How to Set Up Port Forwarding, Troubleshooting Your Network Connection and the Penalties and Bans FAQ, read on 27 September 2026.
- Riot Games Support, Understanding Hardware ID (HWID) Bans, Shared Accounts, What is Vanguard? and Changing Your Region of Residence, read on 27 September 2026.
- Riot Games, Terms of Service, last modified 1 December 2024, read on 27 September 2026.
- Akshaya Mani, Tavish Vaidya, David Dworken and Micah Sherr, An Extensive Evaluation of the Internet's Open Proxies, arXiv 1806.10258, 27 June 2018.
- HProxy documentation: the proxy checker API, read 27 September 2026.


